Two cranes, one girder
Two cranes lift the same girder to the same rooftop. One takes ten seconds, the other takes a hundred. The work done on the girder is identical: same weight, same height, same . Energy conservation, which you spent the last lesson learning to trust, cannot tell the two cranes apart at all.
Yet one of those cranes costs ten times as much. Something real separates them, and energy alone does not capture it. What separates them is how fast the energy gets delivered. That rate is called power, and a surprising number of hard problems are really about it: a car that cannot go faster no matter how long you wait, a cyclist whose speed barely improves when she trains harder, a conveyor belt whose motor wastes exactly half of what it supplies.
Power is energy per second
Start with the definition, because here it really is just a definition. If a machine does work over a time interval , its average power is
and the instantaneous power, the rate right now, is the derivative
The unit is the watt: one joule per second. A watt is small. A person climbing stairs steadily puts out a few hundred watts; a car engine puts out tens of kilowatts. Engines are still often rated in horsepower, where , so a 150 hp engine is , about 112 kW.
Read the definition backwards and it becomes an energy formula: . A 60 W bulb left on for 5.0 hours uses
That is a million joules from one small bulb, which tells you something about how stingy a joule is.
Here is a first worked example, the plug-in kind.
Example 1. A worker lifts a 15 kg box 1.4 m onto a shelf in 2.0 s. What is her average power output?
The work she does is against gravity, so :
Divide by the time:
About a hundred watts, sustained. That is roughly a human's comfortable long-term output, which is why stacking shelves all day is tiring but possible.
Average power is always total energy divided by total time. It does not care what happened in the middle: whether the box went up smoothly or in jerks, whether the car accelerated evenly or not. If a problem gives you a start state, an end state, and a duration, you can get average power without knowing a single force.
Power equals force times velocity
The definition above needs a work value, and often you do not have one: you have a force and a speed. So convert.
Over a tiny time , an object moving with velocity shifts by . The work done by a force during that shift is . Divide both sides by and the time interval disappears:
where is the angle between the force and the velocity. This is the form you will use in most problems, so take a moment on what it says.
A force delivers power in proportion to how fast its point of application is moving. Push on a wall with 500 N and you deliver zero power, because ; you get tired, but you do no work on the wall. Push a cart with 500 N while it rolls at 3 m/s and you deliver 1500 W. And a force perpendicular to the motion delivers no power at all, since : the same reason the normal force and the tension in a circular-motion problem never change the speed.
Two instant applications. A locomotive delivering 1.2 MW at 30 m/s is pushing with . A cyclist holding a steady 8.0 m/s against 25 N of resistance must supply : steady, because at steady speed her driving force exactly matches the resistance.
Quick check
A satellite moves in a perfectly circular orbit. What power does gravity deliver to it?
Steady speed: the engine pays for the losses
At constant speed the kinetic energy is not changing, so every joule the engine puts in must be leaving somewhere else: into gravitational potential energy if you are climbing, into heat and churned air if you are fighting drag. That makes constant-speed problems short: find the total force the engine must supply to hold equilibrium, then multiply by .
An elevator lifting 1000 kg at a constant 2.5 m/s needs a cable tension equal to the weight, , so the motor delivers .
Adding a slope changes only the force bookkeeping.
Example 2. A 1400 kg car climbs a incline at a steady 22 m/s, with 700 N of drag. What power must the engine deliver?
On blank paper, the first thing to write is the force balance along the slope, because "steady speed" means the forces cancel. Along the slope the car feels gravity's component pulling it back, plus drag pulling it back, and the driving force pushing it forward. So
Put in numbers. First the gravity term:
Add the drag:
Now multiply by the speed:
Notice how little of the setup involved power. The whole problem was a force balance you could have done in the first unit; power was one multiplication at the end. That is typical.
Do not use and at the same time and add them. They are two ways of counting the same energy. In Example 2, the rate of gain of potential energy is , and the drag eats . Those two add to 47 kW: they are the breakdown of the answer, not extras to be tacked on.
Why the last few km/h cost so much
Air drag at everyday speeds grows roughly as the square of speed, . Feed that into and something unpleasant happens:
The power needed goes as the cube of the cruising speed. Double your speed and you need eight times the power. That single fact explains why a car twice as powerful is nowhere near twice as fast, and why cyclists obsess over drag rather than over leg strength.
Run it forwards to find a top speed. A car delivering 60 kW to the wheels against tops out when the driving force equals the drag, so :
Run it sideways to compare two situations. A boat needing 20 kW at 10 m/s needs, at 15 m/s,
And run it backwards to find a speed from a power. If and you double the power by adding a second identical rower, the speed goes up by , so a 3.0 m/s boat reaches . Twice the effort buys 26% more speed. Scaling arguments like that (same , so take the ratio and the constant cancels) save you from ever finding .
Quick check
A boat needs P proportional to v cubed. To go 10 percent faster, roughly how much more power does it need?
When power, not force, is the limit
Everything so far assumed a steady speed. Now let the machine accelerate, with its power pinned at a maximum . This is where power problems stop being one-liners.
An engine at full power satisfies , so the force it can apply is
which falls as the car speeds up. At 5 m/s a 50 kW engine pushes with 10,000 N; at 40 m/s the same engine manages only 1250 N. So a constant-power car does not have constant acceleration, and every kinematic equation you know is now useless. You have to integrate.
A constant-power problem is not a constant-acceleration problem. and are derived assuming is fixed, and here it is not. Using them is the single most common way to get these wrong. Start from and integrate.
The fastest route is energy, not force. Constant power means the kinetic energy rises at a constant rate, so after time from rest the car has received exactly of energy:
Speed grows like . To get distance, integrate that once more:
Example 3. A 1000 kg car with constant power 50 kW starts from rest on a frictionless road. How far does it go in the first 8.0 s?
Use the distance result. First the coefficient:
Then the time factor, . Multiply:
As a check, the final speed is , and the average speed over the trip is , which is of the final speed. That is the signature of a speed curve, just as is the signature of constant acceleration. If you get , you used the wrong equations.
Top speed, and the crawl towards it
Put drag back in and the car stops speeding up forever. With linear drag , Newton's second law at full power reads
Top speed is where the right side hits zero, which needs no calculus at all: , so
For and , that is .
Getting the time to approach that speed takes the integral. Multiply through by and notice that the left side is the rate of change of kinetic energy:
Substitute , so , and the equation becomes linear in :
Separate and integrate from rest:
Example 4. That same car (1000 kg, 30 kW, , top speed 50 m/s) starts from rest. How long to reach 45 m/s, which is 90% of top speed?
Prefactor first:
Now the log. , so , and
So
Over a minute to reach nine tenths of top speed, and the formula says the last tenth takes forever, since sends the logarithm to infinity. Top speed is an asymptote, never an arrival.
Mass that arrives: belts, chains, and jumps
One family of power problems has no obvious "force" at all. Something is being fed into the system, and you have to work out the force from the rate at which momentum has to be supplied.
Grain falls vertically onto a horizontal belt at kg per second. It lands with zero horizontal speed and the belt must drag it up to speed . Each second, mass has its horizontal momentum raised from 0 to , and force is rate of change of momentum, so the belt must push with
and therefore the motor supplies
For and : and .
Now the twist. How fast is the grain gaining kinetic energy? Each second, goes from rest to 2.5 m/s, gaining
The motor supplies 75 W and only 37.5 W lands in kinetic energy. The missing 37.5 W is rubbed away as heat while the grain skids on the belt. Exactly half, always, whatever the numbers, because the belt moves at while the grain's average speed during the skid is only .
The same "what is being added" thinking handles a chain hauled off the floor. A coiled chain of linear density has one end raised at a steady 1.5 m/s. When 3.0 m hangs in the air, the lifted mass is , weighing . Counting only that weight, the power needed at that instant is
It grows as more chain leaves the floor, which is the point: power here is instantaneous, not average.
Finally, a jump, where "peak power" means the instant of takeoff. A 70 kg athlete pushes with a constant force and leaves the ground at 3.2 m/s after her centre of mass rises 0.45 m during the push. Constant force means constant acceleration during the push, so gives
The ground must both accelerate her and hold up her weight, so the push force is
Peak power is that force at the fastest moment, which is takeoff:
Nearly 5 kW from a body that can only sustain a couple of hundred watts. Peak and average power are different animals, and a problem that says "peak" or "at that instant" is asking for at one moment, never for total energy over total time.
How to spot a power problem
A few signals, in rough order of usefulness.
A rate is given or asked for. Watts, horsepower, kilowatts, "per second", "per minute", "how long does it take". Any of these means you will divide an energy by a time or multiply a force by a speed somewhere.
"Constant speed" plus a force. This is the easiest kind. Balance the forces, then multiply by . The hill, the elevator, the cyclist, and the locomotive were all this problem.
"Maximum power" or "the engine delivers P" while something accelerates. Now you are in integration territory. Do not reach for the kinematic equations. Reach for if there is no drag, or write and separate variables if there is.
"Top speed" with a drag law. Set the driving force equal to the drag and solve. No calculus needed: top speed is an equilibrium, not a limit process.
A drag law plus two speeds, or two powers. Take the ratio. With the unknown constant cancels and you avoid a whole calculation.
Mass arriving per second. Belt, chain, rocket, hose, falling sand. Find the force from , then power from . Expect the energy bookkeeping not to balance, and expect the missing half to be friction heat.
That last family is really a momentum argument wearing an energy costume, which is a good place to stop: the next lesson, Momentum & Impulse, gives you the tool properly and makes belts, chains and rockets much less mysterious than they look here.